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RYAN MORGAN

Vancouver, BC

I'm a build TD working at Double Negative in Vancouver, British Colombia and have over 5 years of experience working in the VFX industry.

I specialise in organic modelling, although I model environments and hard surface assets too.
Most of my time is spent concepting creatures or creating facial blendshapes.
 

WORK HISTORY

Double Negative
October 2018-Present

Method Studios

Senior Modelling TD
July 2017 - October 2018

The Kitchen (2019)
Hard Surface Environment Modelling

The Christmas Chronicles (2018)
Creature Concepting – Creature Modelling - Digital Double Modelling - Creature & Digital Double Facial Blendshapes

Avengers: Infinity War (2018)
Creature Modelling – Digital Double Modelling – Digital Double Facial Blendshapes

Ant-man & The Wasp (2018)
Organic Environment Modelling

The Moving Picture Company

Modelling & Texturing TD
February 2014 - July 2017

Disney’s The Lion King (2019)
Creature Concepting - Creature Modelling

Alpha (2018)
Creature Facial Blendshapes

Justice League (2017)
Creature Concepting – Creature Modelling – Creature & Digital Double Facial Blendshapes

Alien Covenant (2017)
Creature modelling

The Dark Tower (2017)
Creature Modelling

Disney’s The Jungle Book (2016)
Creature Concepting – Creature Modelling – Creature Facial Blendshapes – Organic Environment Modelling

Fantastic Beasts and Where to Find Them (2016)
Creature Modelling

Passengers (2016)
Stylised Humanoid Facial Blendshapes

Fantastic Four (2015)
Creature Modelling – Creature & Digital Double Facial Blendshapes – Organic Environment Modelling – Hard surface vehicle modelling

Guardians of the Galaxy (2014)
Creature Modelling – Hard Surface Environment Modelling

Tonto Film & Television

Modeller & CG Assistant
July 2012 – April 2013

Da Vinci’s Demons (2013)
Digital Double Modelling – Hard Surface Environment Modelling