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RYAN MORGAN

Vancouver, BC

I'm a Senior Modelling TD working at Method Studios in Vancouver, British Colombia and have over 5 years of experience working in the VFX industry.

I specialise in organic modelling, although I have modelled environments and hard surface assets too.
Most of my time is spent concepting creatures or creating facial blendshapes for digital doubles, monsters and animals etc.
 

WORK HISTORY

Method Studios

Senior Modelling TD
July 2017 - Present

The Kitchen (2019)
Hard Surface Environment Modelling

The Christmas Chronicles (2018)
Creature Concepting – Creature Modelling - Digital Double Modelling - Creature & Digital Double Facial Blendshapes

Avengers: Infinity War (2018)
Creature Modelling – Digital Double Modelling – Digital Double Facial Blendshapes

Ant-man & The Wasp (2018)
Organic Environment Modelling

The Moving Picture Company

Modelling & Texturing TD
February 2014 - July 2017

Disney’s The Lion King (2019)
Creature Concepting - Creature Modelling

Alpha (2018)
Creature Facial Blendshapes

Justice League (2017)
Creature Concepting – Creature Modelling – Creature & Digital Double Facial Blendshapes

Alien Covenant (2017)
Creature modelling

The Dark Tower (2017)
Creature Modelling

Disney’s The Jungle Book (2016)
Creature Concepting – Creature Modelling – Creature Facial Blendshapes – Organic Environment Modelling

Fantastic Beasts and Where to Find Them (2016)
Creature Modelling

Passengers (2016)
Stylised Humanoid Facial Blendshapes

Fantastic Four (2015)
Creature Modelling – Creature & Digital Double Facial Blendshapes – Organic Environment Modelling – Hard surface vehicle modelling

Guardians of the Galaxy (2014)
Creature Modelling – Hard Surface Environment Modelling

Tonto Film & Television

Modeller & CG Assistant
July 2012 – April 2013

Da Vinci’s Demons (2013)
Digital Double Modelling – Hard Surface Environment Modelling